Uncharted 2: Among Thieves - Tomb

I was the main environment artist on this level. My responsibilities included floor and ceiling model and UV work, construction, collision, set dressing, root work, rigging and custom posing hundreds of Spanish skeletons in their various gruesome endings. Many of the wall parts were sent through outsourcing for detailing.

Big thanks to Bluepoint Games for bringing The Uncharted Collection to the PS4, enabling me to take some long overdue high res screenshots.