inFAMOUS: First Light

As an environment lead on Infamous Second Son, I was responsible for managing a small team that worked on 2 of the 5 district art sets and their buildings. I was responsible for modelling several buildings and props, including the Space Needle, Science Center, and "Sea 6 News" tower, Concrete Island boss arena, and managing art sets. I also created and managed the grid-snapped road parts collection, as well as the distant background art.

First Light production involved a lot of cleaning up the DUP presence, art support for new missions, and updating the city to make sure Fetch's neon powers smoothly rolled over everything.

Environment Art Team: Emilio Gandin, Morgan Hill, Jeff Lester, Zhaojun Wang, Nate Castronovo, Alex Dracott, Chris Edwards, Ned Gasorntip, Steve Ife, Harold Lamb, Dongjoon Lee, Gnat Magone, Phil Ouellette, Rex McNish, Javier Olazabal, Josh Rife, Ryan Roth, Danny Weinbaum, Sofie Widyanto.